CHANGELOG
March 6, 2021
CLASSES
Hunter
Focus gained from both ranks of
Termination,
Glyph of Dazzled Prey, and Hunter T13 2P Bonus can now properly stack together
Fixed core issue with
Glyph of Silencing Shot only working against players
DUNGEONS & RAIDS
Lost City of Tol'Vir
Feral Spirit Link no longer spreads to enemies out of combat
Fixed issue with the entrance portal not being visible in heroic mode
Bastion of Twilight
Worshipping players now properly turn hostile for others while channeling
Cho'gall no longer targets or faces his adds while summoning them
Corrected orientation of the floor blocker element between Cho'gall and Sinestra
MYTHICS
Changed Quaking explosion visual effect
QUESTS
Added missing/Corrected wrong dialogue interface texts for 790 quests that requires items to be turned in
Elwynn Forest
Removed all duplicates, updated some npc positions, scripted and reworked starter questline (Northshire)
Reworked Wanted: Hogger and its RP event
Durotar
Fixed Orc and Troll specific starter quests and zone questline
Removed duplicate and pre-cataclysm NPCs in and around the zone
Added missing NPCs and scripted them
Scripted RP scenes and world events, updated NPC reacts
Vashj'ir
Reworked Horde specific questline
Mount Hyjal
Rescripted The Firelord
PVP
General
Druid shapeshift forms are now automatically removed when joining PvP instances as per retail
Players will now spawn facing in the correct direction when joining PvP instances
Fixed internal error message when players join a new arena team
Corrected all notifications related to arena team management
Corrected starting zone restrictions for both casual and ranked battlegrounds
Twin Peaks
Corrected the starting room gates in terms of position/orientation - example; Before/After
Corrected spawn location of Horde berserker buff, added movement to nearby pigs
Corrected starting zone restrictions for both casual and ranked (players can no longer jump outside of the gates before the game starts to get an advantage)
Corrected
Focused Assault and
Brutal Assault application intervals and timings
Players can no longer mount in the Alliance starting room
Removed excess floating NPCs above the waterfall
Flags are now automatically captured if the carrier is standing on the point when the other flag gets dropped
Corrected Alliance flag visual
Added missing tools and animations to bystander NPCs
Strand of the Ancients
Graveyards can no longer be interacted with for defenders after attackers have taken them
When a gate is destroyed, the portals outside of the broken barrier will direct players to the nearest destination behind a secured barrier
Fixed flags being clickable at the wrong time
Fixed "is under attack!" notification not being sent
Fixed the teleporters updating arrival destinations after gates break, will now teleport players based on which line of gates have been destroyed
Fixed bomb spawns
Gates can no longer be destroyed out of intended sequence
Fixed goblins yell timers after a graveyard has been taken
Corrected Intermission stun to resemble more blizzlike quality
Fixed crash on relic interaction
Alterac Valley
Corrected starter room door block base gates position and orientation for both factions
Captain Galvangar is now facing the right way
Added missing campfires
Eye of the Storm
Corrected flag spawn location
Fixed a bug with players being able to walk around freely after reloading UI while dead in the starter zones
Warsong Gulch
Centered Horde flag
Flags are now automatically captured if the carrier is standing on the point when the other flag gets dropped
Corrected Alliance flag visuals
Isle of Conquest
Alliance Keep turrets now all have Alliance faction
Battle for Gilneas
Corrected respawn points
MISC
Added random movement pathing to ~25000 NPCs in Kalimdor and Eastern Kingdoms
Fixed cone shaped NPC ability spell angles not being defined properly